Children of the Oaks
The tribe "The Children of the Oaks" consists of eight small tribes, called "Branches":
1. Branch of Trees - Chief: Keensight - Elves: 3/21
2. Branch of Water - Chief: Palepelt - Elves: 6/17
3. Branch of Winds - Chief: () - Elves: 2/12
4. Branch of Light - Chief: () - Elves: 2/11
5. Branch of Feathers - Chief: Blaze - Elves: 3/14
6. Branch of Moons - Chief: () - Elves: 4/13
7. Branch of Stars - Chief: Redfur - Elves: 7/7
8. Branch of Sundown - Chief: Claw - Elves: None yet/"1"
The leader of the first branch is also the chief of the tribe as a whole. Whenever there's a meeting of more than one branch, the elder chief is in charge. In other words the chief of "Branch of Trees" ist First Chief, "Branch of Water"'s leader is Chief's Second and so on and so forth.
The Branches usually live far from each other, spreading out over the plains and beyond, in direction away from the Tall Tree Holt remains. Each tribe has a sound-stone, a small stone tied to the end of a rope. When spun it makes a sound that can carry very far - allowing the tribes to know where the others are, or to call for help, even from out of normal sending range.
Every eight years the Branches gather together to celebrate the turn of the year and to hopefully spark a few Recognitions. Strangers are especially welcome at this time, while there is plenty of food and hope of new young (nothing sparks Recogntion like new blood).
The New Turn Feast, as it is called, lasts for three days:
Meat for the feast is provided by a hunting party with hunters from all the Branches. Leading this hunting party is a great honor.
Honor is very important to the Children of the Oaks, as is hierarchy. The chief is to be obeyed, because s/he has proved him/herself worthy of obediance. How seriously the members of the tribe take this differs, but they all follow the orders of their elders and chiefs - sometimes a little too blindly. Examples of "honorable" things to do: No healers on hunts. No lying. No taking credit for things you haven't done yourself, good or bad (in other words, no covering for others).
Although this tribe has had a few visitors throught the centuries, it wasn't until year "0" that they learned about animal-blooded elves' existance. Most have found the concept of "bonding" with an animal disturbing, others have been fascinated by the idea.
Chief On and off furmate with Redfur. |
Chieftess. |
Chief |
Chief On and off furmate with Keensight. |
Former member of the Branch of Trees. Short tempered female, who's attempting to start a new Branch (with her as chief of course). Sister of Dusk, cousin of Fox. |
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Brother of Claw. Cousin of Fox Silent, but not antisocial or grumpy. Much more level-head than his sister. Furmate to Eclipse. |
Female, tanner. Lifemate of Root. |
Male, apprentice tanner short black hair, very quiet, avoids conflict, 75 years old |
Female, best sound-stone user. Cousin of Wishpond. |
Male, plays the Swingah. Has spiky red hair. |
Male, entertainer. Invented a dance you only dance with your hands. Brother of Morning-Glow. |
Male, hunter, lovemate of Stormcall. |
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Male. Playful and friendly. On-and-off furmate with Claw and Eclipse. |
Son of Root, Cousin of Dusk and Claw. Furmate of Silvermist. |
Male, hunter. |
Female, cook. |
Male, plays the harp. Teacher of Hale. Cousin of Spin. |
Female, plays the harp. Apprentice of Wishpond. |
Female, hunter, warrior. Lovemate of Firecry. |
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Male, gatherer. Father of Fox, lifemate of Fog, uncle of Dusk and Claw. |
Male, 2055 years old. Close friend of Waterfall, brother of Evening-Fall. |
Male, gatherer |
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Cheerful huntress. A bit of a prankster. Furmate of Fox. |
Female, the tribe's oldest herbal healer, 1734 years old, close friend to Morning-Glow. |
Male, wolf-blood. Lovemate of Cloudshadow. Brother of Rainblossom. |
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Male. |
Male, herbal healer, lovemate of Arrow. |
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Female, tanner. |
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